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Jude Joseph

TECHNICAL GAME DESIGNER

SHORT SUMMARY

As the youngest of 3 older brothers, a lot of my childhood was spent watching and analyzing games as opposed to playing them. This gave me a huge appreciation for the design behind these games and is what led me to game development as a whole. It wasn't long before I began looking into tools to develop my own games and characters. From BYOND to M.U.G.E.N., and Unity to Unreal, I spent most of my adolescence learning about and experimenting with game development. All of this has ended up with me finding a career that I am passionate about and excited for every day, thus far, and hopefully for years to come.

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Outside of Game Development, I have always had a massive appreciation for both art and music. In my youth, I was a part of my high school's concert and marching bands, and I was even accepted into the Florida all-state band. Marching band had a major impact in my life as it taught me about work ethic and that with enough practice, you can overcome talent.

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EDUCATION

Full Sail University

BSc in Game Design

SKILLS

Engines & Tools

Unreal Engine · Unity · Git · Perforce · Jira · Confluence

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Programming & Scripting

C++ · C# · JavaScript · Visual Scripting (Blueprints, Bolt)

 

Gameplay Systems

Gameplay Ability System (GAS) · AI & Behavior Trees · Weapons · Character · Camera · Controls

 

Design & Prototyping

Prototyping · Tools Design · User Interface · Documentation

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Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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