Jude Joseph
TECHNICAL GAME DESIGNER
SHORT SUMMARY
As the youngest of 3 older brothers, a lot of my childhood was spent watching and analyzing games as opposed to playing them. This gave me a huge appreciation for the design behind these games and is what led me to game development as a whole. It wasn't long before I began looking into tools to develop my own games and characters. From BYOND to M.U.G.E.N., and Unity to Unreal, I spent most of my adolescence learning about and experimenting with game development. All of this has ended up with me finding a career that I am passionate about and excited for every day, thus far, and hopefully for years to come.
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Outside of Game Development, I have always had a massive appreciation for both art and music. In my youth, I was a part of my high school's concert and marching bands, and I was even accepted into the Florida all-state band. Marching band had a major impact in my life as it taught me about work ethic and that with enough practice, you can overcome talent.

EDUCATION
Full Sail University
BSc in Game Design
SKILLS
Engines & Tools
Unreal Engine · Unity · Git · Perforce · Jira · Confluence
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Programming & Scripting
C++ · C# · JavaScript · Visual Scripting (Blueprints, Bolt)
Gameplay Systems
Gameplay Ability System (GAS) · AI & Behavior Trees · Weapons · Character · Camera · Controls
Design & Prototyping
Prototyping · Tools Design · User Interface · Documentation
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LET'S PLAY!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS